YouTrip is a multicurrency wallet that gains its superpower when paired up with the YouTrip card, a Mastercard that can be spent just about anywhere in the world. In mere minutes, Singaporeans and Thais can sign up for YouTrip gain access to the wallet where they can store up to 10 popular currencies. 24 hours a day, 7 days a week, our users can exchange from one currency to another as many times as they want. On top of that, YouTrip’s card is a regular Mastercard. Through Mastercard’s international network, the YouTrip card can be used in over 210 countries and/or territories.
Now here’s the exciting part – there is no markup. Seriously, our users are subject to Mastercard’s wholesale exchange rate (competitive with the google rate) and nothing else. Essentially, YouTrip is a money changer in your pocket. Say I plan on visiting the grand canyon or I’m a big user of Amazon US; when I see that USD is lower than usual, I can instantly convert my SGD to USD and lock in the best rate in advance.
YouTrip’s current revenue model comes from our users spending with the YouTrip card. For every purchase that they make, YouTrip charges a ~2% fee from the merchant. To keep it simple, the more money our users spend, the more money we make. The benefit of this model is that it’s scalable. YouTrip can increase its revenue stream primarily through two ways: 1: Facilitate user spending and 2: Increase monthly active users. With 2.0, YouTrip hopes to hit 2 birds with 1 stone.
First we (the product team) need to take a step back and achieve absolute, unwavering alignment with the company’s objective. It’s of utmost importance that 2.0 is the solution we need, not simply what we want. Otherwise, we risk solving a non-existent problem or creating a suboptimal solution. After liaising with numerous stakeholders YouTrip's aspirations for 2.0 is summarized into 3 points:
“Evolve beyond a spending card” is for the ages. As YouTrip grows bigger and more ambitious, we’re trying to add more awesome and complex features such as P2P, money lending, and loyalty programmes. One such blocker for us is the dated app. Version 1.0 is a simple supporting app of the YouTrip card where you only top up, exchange, and view past transactions. The next app needs to be able to accommodate all the exciting new features in a intuitive and cohesive way.
While YouTrip is already the market leader for cross-border payments in Singapore, we need to keep on innovating and improving to keep the position. Competitors are entering the market with new products, so it’s important for YouTrip to stay one step (preferably more) ahead. We can achieve this by introducing attractive features and making YouTrip’s app a better experience for everyone.
Standardizing the design system is important because it enables the first 2 points. YouTrip traditionally had no formal design system resulting in inconsistencies across different features, especially old and new, and consequently hurting usability. An official design system not only solves this but also makes YouTrip more scalable as it increases the velocity of design and development, and makes it easier to onboard new teammates. With 2.0 I have the rare opportunity to start completely fresh, and the team can make this happen by rigorously documenting the design system.
Regardless of what internal endeavours Youtrip has, our users are still the most important stakeholder. This, we kick off project 2.0 by validating our assumptions of what current and potential users like, dislike, what they expect and desire, and most importantly how they feel about YouTrip.
Working with the marketing and data team, we blasted out a massive NPS survey to 300000+ users. Youtrip achieved an NPS of X, more or less industry average. It’s not bad per se, but it falls way short of where we want to be.
We also conduct an extensive, good old fashioned user study with 30+ participants coming from Singapore, Thailand, Malaysia – the next market we’re expanding into. We ask open-ended questions about their spending behaviour, attitude and expectations towards virtual banks, and what draws them towards or away from a financial product. If you’re interested in learning more about the target demographic, check out the image below.
The insight we accumulated from the NPS survey and the user study help paint a clear picture about our users goals, and can be summarized as:
Now, it’s time for us to forge a solution that can satisfy our two bosses: Youtrip’s goals and the user’s goals.
Here are the 4 core items that define the direction of YouTrip 2.0.
Each feature of 2.0 – be it the homepage, exchange, or even the FAQ – should be solving one or more of these core items.
YouTrip’s 2.0 project, being a complete redesign of the app and brand, gives us the opportunity to create an official design direction. Having an overarching design direction is vital for us to ensure that all our designers are working on the same page and create designs that are consistent. We leveraged our insights from past data, user interviews, NPS surveys, market trends, etc. to come up with these four pillars:
Each feature of 2.0 – be it the homepage, exchange, or even the FAQ – should be solving one or more of these core items.
Reinventing the wheel is not what UX design set out to do; We focus on what’s good, what’s not so good, and how we can make it all great. YouTrip launched with version 1.0 back in 2018, the good ole pre-covid days. Over the next 3 years, the knowledge we gained from a multitude of sources (data, product performance, user studies, focus groups, customer feedback, competitive analyses, etc.) has helped us to identify and rigorously document YouTrip’s 1.0 is good at and what it’s not so good at.
I’m going to do a little information dump here to get it all out of the way. It’s much deeper in reality, but here’s are the simplified key takeaways from 1.0:
Standardizing the design system is important because it enables the first 2 points. YouTrip traditionally had no formal design system resulting in inconsistencies across different features, especially old and new, and consequently hurting usability. An official design system not only solves this but also makes YouTrip more scalable as it increases the velocity of design and development, and makes it easier to onboard new teammates. With 2.0 I have the rare opportunity to start completely fresh, and the team can make this happen by rigorously documenting the design system.
While YouTrip is already the market leader for cross-border payments in Singapore, we need to keep on innovating and improving to keep the position. Competitors are entering the market with new products, so it’s important for YouTrip to stay one step (preferably more) ahead. We can achieve this by introducing attractive features and making YouTrip’s app a better experience for everyone.
I’ll try my bestest to avoid as much jargon as possible, but just incase I can’t keep my promise and you want to know what the heck SmartExchange™ means, here’s a glossary:
The act of adding money into your YouTrip account.
Converting one currency for another in the YouTrip app.
Transferring money between YouTrip users.
Upcoming feature for users to borrow money.
A store of value for a specific currency.
YouTrip has 10 currencies with wallets. Users can exchange money between these wallets to their respective currencies.
A currency on the MasterCard network (over 140) that is not a wallet currency. Users can still spend in these currencies without markup, but can’t exchange beforehand.
SmartExchange automatically exchanges money when required. If you make a USD purchase with an empty USD wallet, SmartExchange will take from non-USD wallets to pay for your USD purchase. Only applicable to wallet currencies.
Number of unique users using YouTrip each month.
A measure of customer experience. More info
The value of a beautiful homepage needs no explanation; It’s the first thing a user sees (sans onboarding) in just about any app you can think of. Consider this: if the app were a person, the homepage is the face!
The challenge comes when I try to make the homepage not only beautiful but also functional. The homepage is the sole entry point to most of YouTrip’s features, notably the bread and butter functions (top up, exchange, and send), so it’s important that the outcome is both cohesive and intuitive. Ideally, I want the users to just know where everything is without much of a learning curve.
Concept V1 performed well at achieving its primary objective: tackling the lowest hanging fruits. However, outside of general usability improvements, the design was simply unremarkable. The star of Version 1 is the marketing banner section as it promises to drive ecommerce transactions.
In Concept V2 I attempt to introduce sci-fi elements with a delightful twist to reflect YouTrip’s direction.
Concept V2 is how I envisioned YouTrip if it was straight out of a Sci-Fi cyberpunk world. The over-the-top design elements help test the limits of what we can (and can’t) viably do to a financial app. An internal showing was met with mixed feedback; some people loved the WOW! factor while others thought it was ludicrous. However, one thing was certain: everybody was onboard with the delightful experience this vision brings.
In Concept V3, I explore how I trim down the over-the-top elements of Concept V2 while preserving its magic.
Concept V3 the chosen one that will ultimately shape the future of YouTrip. It’s like Exodia where you combine the problems solved by V1 and the magic of V2, then season it with a little bit of viability.
A sharing with stakeholders, was met with great feedback. V3 seemed to have found the balance between next-gen and keeping it simple. The next step will be using feedback I got to make minor adjustments to concept V3 and make it real.
The latest version of the homepage is split up into 5 different sections:
This section is home to the dynamic background that promises to deliver a multitude of emotions to the user. The background is configurable live from the backend and supports static images, animations, and videos. The content can be related to travel, events, and promotions. Down the line, we hope to implement some location-based content.
The user can tap the background to expand the background and display the full uncovered content. To the bottom-left are the credits, if applicable. If the content is produced by YouTrip, it can link to the company’s socials. For promotional material, it can be linked to promotion details.
The bottom-right has an easy access light/dark mode toggle.
To the top-right is the user’s icon. This icon is used for social-related features such as P2P. Tapping it reveals the user’s profile and the app settings.
The virtual card helps facilitate e-commerce transactions by making the user’s 16-digit card number, expiry date, and CVV easily accessible. Tucked away behind default, user can reveal the information by tapping the eyecon (heh, get it? eye icon). The user can also conveniently lock and unlock the card here.
But the exciting part is that the virtual card is available right after signing up. Once the user’s application is approved in seconds, they can start using YouTrip before their physical card even exists. This promises an awesome onboarding experience where users don’t have to wait days or even weeks before they start YouTrippin’.
The total balance is the wallet’s aggregated value in SGD. This is valuable to our SmartExchange users because they need to know whether they have enough to keep spending. As the total balance fluctuates along with exchange rate, tapping the number will reveal an explanation that this number is only approximate.
Top Up and Exchange remains YouTrip’s bread and butter, so they’re placed in a location that users can access quickly.
The wallet list got numerous upgrades: Flags so currencies are easier to recognize, exploded view to see more wallets at once, and most importantly a way more transparent way display non-wallet currencies. This is going to help out 70% of our users who have never performed a non-wallet currency transaction. Why? We found out that most users didn’t even know about non-wallet currencies.
The marketing banner is a flexible space where YouTrip’s marketing team can create promotions from the backend and have them displayed on the homepage. It’s a flexible ordeal – everything is customizable down to the key visual, the order of promotions, the CTA, and more. This solves a key pain point where users aren’t aware of the deals YouTrip are offering.
The transaction history aims to display 2 to 3 items depending on the user’s viewport. The new icons feature more colours for better categorization and paves the road for our planned budgeting feature. The search entry point allows users to find exactly what they need fast.
2.0 also introduces logic to clean up the title of transactions. For example, a TaoBao purchase for Singaporeans will appear as “Taobao.com” rather than the regular “ALI*www.taobao.com,HANGZHOU”. Of course, all details will be displayed if the user taps on the transaction.
Items of lesser importance have been removed from the navigation bar to make room for upcoming features.
At the time of writing, 2.0 is still under development. I’d love to tell you more about the numbers behind OKRs and everything else, but that would require me to reveal more than I’m supposed to. And, I’m stopping here otherwise it would be wayyy too much. I also worked on Top Up, Exchange, P2P, Perks, Transaction list, Search, Profile, and Credit, for starters. If you’d really love to dig deeper, give me a shout!
So yeah – this about wraps up how YouTrip’s future direction and homepage was created. If you really read this big-ass wall of text, I’m eternally grateful. And also a little bit confused. I mean, don’t you have something better to do? Just kidding 😊, thank you, thank you, and thank you!
Back to the homepage, I’m proud of my creation and the vision that it represents. I’m even more proud that my prototype was shown to investors and was received amazingly. But what made me the most proud? The team. I’m most proud to have the unwavering support of incredible people throughout the journey. Special thanks to my 2.0 partner and product manager @Dickson Chu, design teammate @Jeffrey Lee, and of course my boss intern @Crystal Chiu.
I usually list specifics, but I learned so much in this project that it’s a little difficult!
As exciting as it is, 2.0 isn’t YouTrip’s endgame. In fact, there is no endgame. My next step is to explore new opportunities that can help bring bring significant value for our users, pull ahead of competition, or propel YouTrip beyond a spending card.
And your next step? If you have any questions or just want to chat, you can reach me anytime through Linkedin. If you’re reading this because I applied for your opening, then what are you waiting for? Let’s get working! ! 🙂